Development and Deployment of Multiplayer Online Games, Vol. II: DIY, (Re)Actors, Client Arch., Unity/UE4/ Lumberyard/Urho3D - Sergey Ignatchenko

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Reducere. Trying to develop your own multiplayer online game can be overwhelming, especially as information on multiplayer specifics is very scarce. The nine...
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Reducere. Chapter 1: Introduction and Getting StartedSub-Topics: Setting Up Your EnvironmentPlaying Hover Racers/Getting ReadyChapter ConclusionChapter 2: Ga...
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Reducere. Build immersive game experiences using the new Unity 2020 features with this practical guideKey Features Unleash the capabilities of C# scripting f...
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Reducere. Explore the latest features of Unity and build VR experiences including first-person interactions, audio fireball games, 360-degree media, art gall...
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Reducere. A practical guide on how to use Unity for building cross-platform mobile games and Augmented Reality apps using the latest Unity 2020 toolsetKey Fe...
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Reducere. Nowadays, online gaming has become a multi-billion-dollar industry, but in the past, it took a lot of time and manpower to develop an MMOG (massive...
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Reducere. Use Unity-based examples to understand fundamental mathematical concepts and see how they are applied when building modern video game functionality...
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